Huds & Guis

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Design of ‘The Avengers’ – Interface designs and HUDs

Design of 'The Avengers' - Interface designs and HUDs

Wow! The Avengers did not disappoint, it was the entertaining blockbuster it was anticipated to be. What’s more, it didn’t disappoint in the way of featuring a tonne of HUDs and GUIs, and elaborating on what we loved about IRON MAN 1 & 2 thanks to the team at Cantina Creative! IRON MAN HUD Check [...]


Oblivion – Interface Design

Oblivion - Interface Design

You guys are in for a treat! GMUNK has generously compiled a montage of all the awesome UI elements from Oblivion! We’ve also got a link to a featurette with director Joseph Kosinski, GMUNK and DLEW talking about the design in the film. The things I love about the UI design in Oblivion… The consistent [...]


Continuum – Sci Fi interfaces

Continuum - Sci Fi interfaces

Continuum is a Canadian sci-fi series about time travel and features everything from implanted HUDs, hologram phones, weapons and vehicles to suit interfaces. It looks like the design team had a bit of fun with the interface elements and imagining how these futuristic devices would appear and function. The style is consistent, maybe because the [...]


Halo 4: Forward Unto Dawn opener – data spheres and holograms

Halo 4: Forward Unto Dawn opener - data spheres and holograms

This Halo 4 opener is for the live action web series called Forward Unto Dawn. It features lots of crisp, detailed, cinematic shots characteristic of German Design/VFX studio Polynoid. I really like the occasional shots of the ship’s blinking screens, they do a great job of showing that the desolate ship still has some life [...]


Gold Runner

Gold Runner

This short trailer for Gold Runner has some nicely crafted interface elements. Not surprising since it’s the project of Tronic Studios co-founder Vivian Rosenthal. Watch the Gold Runner trailer by Vivian Rosenthal Interview on Motionographer PS. I just noticed the 4 hexagons on the bottom right thumbnail pic, looks like our logo :)


The future of firefighting – C Thru Smoke Helmet HUD

The future of firefighting - C Thru Smoke Helmet HUD

The C Thru Smoke Helmet is the regular fire fighters helmet re-imagined by Swedish designer Omer Haciomeroglu. I’m very excited to see a Heads-up Display applied to a practical, everyday situation. The helmet basically solves numerous obstacles that often arises in a fire rescue such as low to almost no visibility in highly dense smoke, [...]


Justice – New Lands Retro UI

Justice - New Lands Retro UI

I was hesitant about posting this one, but I’m just a sucker for retro interfaces or anything that makes me nostalgic. This clip for electronic music duo Justice, certainly does that from a visual sense. The whole clip looks like a 70s or 80s sci-fi film, full of gadgets, action and a bit of cheese. [...]


Displair – Interactive vapour screen

Displair - Interactive vapour screen

Unveiled at CES 2013, Displair is a gesture enabled water-based monitor. It works by having a touchscreen device connected to a projector, which puts the touchable image onto a continuous stream of vaporized water. It looks like it’s primarily marketed as an advertising display unit or presentation device. I was hesitant at first, thinking that [...]


We’re back for 2013!

HUDS and GUIS is back! It’s been an insanely busy beginning to 2013, so sorry for the late start! Hope everyone had a nice break! Hopefully 2013 will bring in lot’s of juicy HUDS and GUIS inspiration and cool new tech to keep us on the edge of our seats. Stay tuned as the posts [...]


Goodbye 2012

Wow, another year has past already! Again I was wanting to sneak in one more post before Christmas but it snuck up quicker than expected. What a huge year it’s been, we’re looking forward to a well earned break over the holiday season and will be back with some exciting new posts for 2013! Hopefully [...]


Plurality – a Sci-Fi short by Dennis Liu

Plurality - a Sci-Fi short by Dennis Liu

Plurality is a Sci-Fi short by director Dennis Liu, which explores a world where everyone’s DNA is plugged into a single information grid set in New York City 2023. Not only is the story easy to watch and compelling, it features a lot of nice UI goodies. The production quality of this film is quite [...]


METS Amazin’ – Futuristic Baseball UI

METS Amazin' - Futuristic Baseball UI

Here are two cool spots for the New York Mets, featuring a futuristic take on baseball. Not really what I expected to see from a spot promoting a baseball team, so I was pleasantly surprised, mainly because I love seeing everyday activities re-imagined in futuristic worlds. Here the players all wear helmets that feature Heads-Up [...]


Battleship UI by Prologue

Battleship UI by Prologue

Here’s a treat for FUI fans! A compilation of the UI design work from Battleship by the talented guys at Prologue. The montage is predominantly made up of military screen designs and alien scanners and HUDs. My favourite screens are at 1:23, which show a glimpse of some interesting old-school looking schematics. Be sure to [...]


Showcase 4 – Sports HUDs

Showcase 4 - Sports HUDs

It seems when it comes to sport, the more information you have on your performance, the better chance you have for improvement. There’s already a lot of applications out there that track your activities, like Nike+ and EpicMix. For more visual, real-time data in sports like Snowboarding and Wingsuit Flying where you can’t afford to [...]


007 Skyfall UI – Sony Mouse & Cat spot

007 Skyfall UI - Sony Mouse & Cat spot

Here’s a short spot that features a partnership between Sony and the new Bond flick Skyfall. It’s an example where the UI is prominently front and centre and used specifically as a storytelling device. This means it features a lot of great UI, like the  tracking and scanning devices we see here, all in a [...]


HUDS+GUIS at PauseFest Melbourne

HUDS+GUIS at PauseFest Melbourne

We’re excited to announce that HUDS+GUIS will be curating a one-hour screening program on Fictional User Interfaces at PauseFest Melbourne in conjunction with TYP3D! We’ve got a few passes to the screening to giveaway! So we’re taking this opportunity to find out how we can make HUDS+GUIS better. What would you like to see more [...]


SoundForms – Collaborative music interface

SoundForms - Collaborative music interface

Soundforms is an interface for collaborative musical composition by Seth Hunter and Pol Pla. It is one of the most interesting uses of object recognition on a surface interface I’ve seen. I love seeing new interfaces being applied to music, it’s like being introduced to a new instrument for the very first time. It makes [...]


Surviving The Future – Data visualisation by Tendril

Surviving The Future - Data visualisation by Tendril

This is a montage of shots from a documentary by Tendril that deals with the changing world and the advancement of technology. It’s very short but if you’re quick you can catch some neat examples of data visualisation. It mostly consists of scanning, medical and tracking data. What’s interesting is that there’s some clips showing [...]


Samsung – Flexible display

Samsung - Flexible display

Here’s a short concept video exploring the Samsung flexible display. Obviously the first thing to note is that it looks sexy, that it looks like acetate and yet can do so much. Unfortunately in the video the screen wasn’t so flexible that it could be rolled up, otherwise I could see it being retractable like a [...]


Dead Space 2 – Diegetic Interface Design

Dead Space 2 - Diegetic Interface Design

Dead space 2 features a range of great UI references, from the in-game interfaces to the menu screens. But what’s interesting about the Dead Space 2 UI is that it uses a fully diegetic interface. Which is basically the description of an interface that is shared by both the user and the in-game character. The [...]


Total Recall – UI Design

Total Recall - UI Design

Here’s a highlight reel of the UI work from the 2012 remake of Total Recall, by the amazingly talented Ash Thorp. There’s quite a good range of HUDs and GUIs in Total Recall. In the clip you will see HUDs, hologram displays, scanners, maps, vehicle UI, and other touch UIs on a range of surfaces. [...]


Showcase 3 – Fabricated Interfaces

Showcase 3 - Fabricated Interfaces

I recently came across these two projects which sparked a thought about drawn interfaces, or interfaces that are created on the fly. The first project ‘Singing fingers’ is a music making iPad app, where you drag your finger across the screen and it records your voice or any sounds at the position of your finger. [...]


Vanquish – Interface Design

Vanquish - Interface Design

The style of the Vanquish HUDs and GUIs is awesome. In the following clips you’ll see a range of reticles, scopes, radars, weapons readouts as well as robot suit HUDs. I love the colour palette used and the shapes of the embellishments. The arrangements of the elements and type used, create a really cool style [...]


T(ether) – AR Interface from MIT

T(ether) - AR Interface from MIT

T(ether) is an experimental interface from the MIT Media Lab, which its creators call ‘a tool for spatial expression’. It basically allows users to create objects that exist in a virtual space, which can be interacted with by multiple users. There’s two things I like about this project, firstly the idea of creating and manipulating [...]