Dead Space 2 – Diegetic Interface Design
Dead space 2 features a range of great UI references, from the in-game interfaces to the menu screens. But what’s interesting about the Dead Space 2 UI is that it uses a fully diegetic interface. Which is basically the description of an interface that is shared by both the user and the in-game character. The [...]
Vanquish – Interface Design
The style of the Vanquish HUDs and GUIs is awesome. In the following clips you’ll see a range of reticles, scopes, radars, weapons readouts as well as robot suit HUDs. I love the colour palette used and the shapes of the embellishments. The arrangements of the elements and type used, create a really cool style [...]
Metroid – Interface Design
Metroid is a game that’s been around for a long time. It started out as a 2D platform shooter but as the series moved onto the Wii, the game changed dramatically and put the players behind the visor of the main character (Samus) and allowed them to play the game from a first-person view. This [...]