Huds & Guis

Posts Tagged ‘scanner’

Design of ‘The Avengers’ – Interface designs and HUDs

Design of 'The Avengers' - Interface designs and HUDs

Wow! The Avengers did not disappoint, it was the entertaining blockbuster it was anticipated to be. What’s more, it didn’t disappoint in the way of featuring a tonne of HUDs and GUIs, and elaborating on what we loved about IRON MAN 1 & 2 thanks to the team at Cantina Creative! IRON MAN HUD Check [...]


Continuum – Sci Fi interfaces

Continuum - Sci Fi interfaces

Continuum is a Canadian sci-fi series about time travel and features everything from implanted HUDs, hologram phones, weapons and vehicles to suit interfaces. It looks like the design team had a bit of fun with the interface elements and imagining how these futuristic devices would appear and function. The style is consistent, maybe because the [...]


Dead Space 2 – Diegetic Interface Design

Dead Space 2 - Diegetic Interface Design

Dead space 2 features a range of great UI references, from the in-game interfaces to the menu screens. But what’s interesting about the Dead Space 2 UI is that it uses a fully diegetic interface. Which is basically the description of an interface that is shared by both the user and the in-game character. The [...]


Total Recall – UI Design

Total Recall - UI Design

Here’s a highlight reel of the UI work from the 2012 remake of Total Recall, by the amazingly talented Ash Thorp. There’s quite a good range of HUDs and GUIs in Total Recall. In the clip you will see HUDs, hologram displays, scanners, maps, vehicle UI, and other touch UIs on a range of surfaces. [...]


Mission Impossible 4 – UI Design

Mission Impossible 4 - UI Design

The great thing about spy films is that it usually features lots of cutting edge/futuristic technology, and Mission Impossible: Ghost Protocol is no exception. Two of the more interesting gadgets would have to be the computerized contact lenses and the car UI. The concept of the computerized contact lenses is a lot like Google’s Project [...]


Metroid – Interface Design

Metroid - Interface Design

Metroid is a game that’s been around for a long time. It started out as a 2D platform shooter but as the series moved onto the Wii, the game changed dramatically and put the players behind the visor of the main character (Samus) and allowed them to play the game from a first-person view. This [...]


UI Design – Ghost in the shell 2

UI Design - Ghost in the shell 2

Ghost in the Shell 2 is the first anime film we’ve featured, but will most likely not be the last. In terms of HUDs and GUIs, anime is an excellent source for two reasons. Firstly, because they often explore themes about the future and secondly because along with industrial/vehicle design, the interface designs tend to [...]


Interface Design of Final Fantasy

Interface Design of Final Fantasy

There are so many great examples of UI design in Final Fantasy – The Spirits Within and they encapsulate a wide range of interfaces including holographic diagrams, medical instruments, military maps and HUDS. I was so impressed by the quality and detail that went into the interface designs. Everything seems to be so well thought [...]


Repo Men – UI Design

Repo Men - UI Design

After seeing the trailer for Repo Men, I was hoping to see an exciting sci-fi movie about the future like Minority Report, but it turned out to be a fair bit different to my expectations. I was also expecting to see lots of UI but there wasn’t really many besides the hand held scanners and [...]