Design of ‘The Avengers’ – Interface designs and HUDs
Wow! The Avengers did not disappoint, it was the entertaining blockbuster it was anticipated to be. What’s more, it didn’t disappoint in the way of featuring a tonne of HUDs and GUIs, and elaborating on what we loved about IRON MAN 1 & 2 thanks to the team at Cantina Creative! IRON MAN HUD Check [...]
Oblivion – Interface Design
You guys are in for a treat! GMUNK has generously compiled a montage of all the awesome UI elements from Oblivion! We’ve also got a link to a featurette with director Joseph Kosinski, GMUNK and DLEW talking about the design in the film. The things I love about the UI design in Oblivion… The consistent [...]
Continuum – Sci Fi interfaces
Continuum is a Canadian sci-fi series about time travel and features everything from implanted HUDs, hologram phones, weapons and vehicles to suit interfaces. It looks like the design team had a bit of fun with the interface elements and imagining how these futuristic devices would appear and function. The style is consistent, maybe because the [...]
Plurality – a Sci-Fi short by Dennis Liu
Plurality is a Sci-Fi short by director Dennis Liu, which explores a world where everyone’s DNA is plugged into a single information grid set in New York City 2023. Not only is the story easy to watch and compelling, it features a lot of nice UI goodies. The production quality of this film is quite [...]
SoundForms – Collaborative music interface
Soundforms is an interface for collaborative musical composition by Seth Hunter and Pol Pla. It is one of the most interesting uses of object recognition on a surface interface I’ve seen. I love seeing new interfaces being applied to music, it’s like being introduced to a new instrument for the very first time. It makes [...]
Total Recall – UI Design
Here’s a highlight reel of the UI work from the 2012 remake of Total Recall, by the amazingly talented Ash Thorp. There’s quite a good range of HUDs and GUIs in Total Recall. In the clip you will see HUDs, hologram displays, scanners, maps, vehicle UI, and other touch UIs on a range of surfaces. [...]
The Matrix Reloaded – UI Design
The Matrix Reloaded explores some interfaces that exist outside the Matrix. They are only short scenes but I think it’s worth posting because the design style of the UI is so unique. The video attached features the UI from the control room to Zion and small clips showing some holograms. But the emphasis is really [...]
Mission Impossible 4 – UI Design
The great thing about spy films is that it usually features lots of cutting edge/futuristic technology, and Mission Impossible: Ghost Protocol is no exception. Two of the more interesting gadgets would have to be the computerized contact lenses and the car UI. The concept of the computerized contact lenses is a lot like Google’s Project [...]
Archetype – Robot HUDs and GUIs
I recently stumbled across Archetype, a sci-fi short film by VFX veteran Aaron Sims, who’s credits include Rise of the Planet of the Apes, Transformers: Dark of the Moon, and Green Lantern. It’s a fantastic looking short that follows the story of a robot who starts having memories of once being human, and appears to be [...]
Glass in the future – Corning’s Future Vision part 2
Following on from the success of their previous future vision clip, Corning have released a second video, this time with accompanying commentary. It is a bit lengthier than the previous one and goes into a bit more detail on the reality of each technology. These videos are good for sparking ideas or discussions around what else [...]
Instrument UX Reel
We don’t usually post showreels here, but here’s one that focuses purely on UX projects! It’s from Instrument, the guys behind the Nike IdNation spot. I’m excited to know that there are studios out there who have enough work and put enough emphasis in UX design to warrant a reel dedicated to it! On top [...]
UI Design in Serenity
There’s quite a lot of UI elements in Serenity and they all help paint a detailed picture of this fantasy world the movie is set in. There’s everything from cockpit interfaces, holograms to communication devices. Strangely, one thing that really stood out for me was actually the gravestones, which displayed holograms of the person deceased. [...]
Invisible Keyboards
I’ve always been fascinated with the idea of ‘invisible keyboards’ or the idea of getting rid of the physical keyboard. Examples of this can already be seen in smart phones and tablets where the keyboard only appears as you need it on the touch screen. But this can be clunky and not ideal because of the small [...]
Star Trek – UI Design
I can’t really say I’m a Star Trek fan (I prefer Star Wars myself), but I was pleasantly surprised by this movie, which also happened to feature some nice interface designs. Most of them appear as either screen displays in the ships or touchscreen devices, with the exception of one short clip featuring Eric Bana [...]
UI design in 007 – Quantum of Solace
The UI design in 007 – Quantum of Solace is beautiful and well worth highlighting. MK12 who were responsible for the UI design, created a wonderful graphic style but the magic is really in the animation. A lot of love has been put into the way the interface elements move with interaction, like how there’s [...]
UI design of The Island
Made in 2005, The Island features some interesting UI concepts, some of which have been realised today. One of these is the touch screen table top that’s controlled by a glass prism. Unlike regular touch screens that work with skin contact and multitouch, this one only allows the user holding the prism to control the [...]