Huds & Guis

Mission Impossible 4 – UI Design

The great thing about spy films is that it usually features lots of cutting edge/futuristic technology, and Mission Impossible: Ghost Protocol is no exception.

Two of the more interesting gadgets would have to be the computerized contact lenses and the car UI.

The concept of the computerized contact lenses is a lot like Google’s Project Glass, whereby information is displayed in relation to the wearer’s field of view. In this case though, it’s all contained in a tiny contact lens so that agents can wear them discretely.

In terms of the car UI, as cool as it looked, it doesn’t seem to be very feasible. My initial thought was that with most car UIs, safety is one of the highest of priorities but then realized that safety probably wasn’t at the top of the list for Mission Impossible Agents after seeing all the crazy things that Tom Cruise does.

I like the idea of graphics projected onto windscreens as long as it wasn’t obtrusive. For some time, people have been experimenting with projected speedometers and the like, but it’s the first time I’ve ever seen it as a touch screen. Which to me, kind of seems a bit distracting and you can also see the actress straining to reach the glass.

GM recently explored this idea for rear passengers, which to me feels much more feasible and a more appropriate application. Perfect for kids on long road trips.

Regardless, it’s always fun to explore new ideas without having to worry too much about how it would work. There’s plenty of other areas where you cannot afford to have this freedom, and it’s one of the things I really like about UI in films, and fictional UIs.

There’s still plenty of references and inspiration in the clip.

Check out the UI Design in Mission Impossible 4 – Ghost Protocol

2 Responses to “Mission Impossible 4 – UI Design”

  1. Adkins says:

    I actually thought that the most impressive part of the interface design was actually the mac computer that was used throughout the whole film – it seemed to be shouting that even when you have immaculately designed military intelligence embedded systems designed to link data and networks together, people will still want windows for their applications, web browsing, and IDEs.

    The best embedded devices (ipads, etc) don’t work well in environments where you want windows to view your content in.

    Just my take. xD

  2. Adkins says:

    To clarify: I mean windows to view content in, not Microsoft Windows.

    When they are looking at the security feeds in the hotel room scene, they are just being displayed in windows with a selector/PIP window with overviews. Pretty great interface design there – it gets out of the way!

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