The guys at Cantina Creative have been busy! Here’s a process montage of the HUDs from Iron Man 3, which gives you a closer look into the detail of the designs as well as an insider’s look of how they were developed.
There were a lot of new things featured in this latest installment of the Iron Man series. For example, it was really interesting to see the scene featuring the external HUD as I had previously wondered how the Iron Man HUD would actually appear beneath the helmet so this was a unique glimpse of what’s happening under the hood.
The introduction of the shelf device within the HUD design of the main suit was cool too, as it served like a stage for all the signals and information to play out on and created a sort of anchor or reference point for all the other graphics.
Of course I also love the customisation of the different HUDs for each of the different model suits. That would have been a hell of a lot of fun to design! The curved lines in the MK33 Silver Centurion suit was a stand out for me, it was very different to previous Iron Man HUDs that we’ve seen.
So are you sick of Robert Downey Jr’s face yet?